I’m currently working on revamping the designs for all the characters in Armada’s party. I’ll be uploading my WIPs through my news section because I only want to submit the complete illustrations to the Art Portal. This line of pieces is going to take a while before everything is done...
Once, in the Hrenish village of Shenia, there lived a Yunwi Tsunsdi couple named Richmond and Annabelle. Longing for a child of their own, the two performed a ritual known to their people to create one. They were overjoyed to receive a girl, but the strange magic she was created from left her with roaring fire in place of a heart.
Elizabeth was a child possessed by wrath. Though her parents feared her, they nonetheless saw their daughter beneath her infernal rage. While concealing her from the village, they promoted her development through outlets such as music and cooking, and her ire slowly gave way to compassion.
For all he had done, a deep agony festered within Richmond. One day, he perished suddenly, and the town's suspicions fell to the unusual girl he'd been so protective of. Annabelle dearly sought to console her, but Elizabeth suffered the same thought.
Stricken with maddening guilt, she would hear an ominous voice in her mind beckoning her into the nearby woods. It compelled her to enact a dark sacrament to bring her father back to life, but her focus was soon broken by an abrupt scream — Annabelle had followed her. Her lapse in attention resulted in an arcane explosion, killing her mother and transforming Elizabeth's dress into a monster.
In her hysteria, Elizabeth neither noticed her now-living clothing nor the villagers that had come to investigate the blast until they drove her out in their horror. She ran west, coming to hide in the town of Fulton where her frightful nightly scavenging birthed rumors of a demon haunting the streets.
A local occult exhibition, the Fulton Festival of Fascinating Phenomena, placed a bounty on the “demon’s” capture. Elizabeth delighted in the chase, but she would eventually find her match in you. Upon discovering her true identity, you promised not to turn her in, and she agreed to travel with you in exchange for smuggling her out of town — though she clearly needs much more help than that.
(I’ve transcribed everything she’s spoken about, but I greatly sense that her perspective only presents a small portion of the full story.)
Sketched out Elizabeth's design revamp. My main goals for this were to better style her dress based on fashion from the 18th century and to make it less tedious to draw in the first place. I know there's still a lot of detail, but I feel like the overall structure of her outfit here is much more conducive for replication than before. Rosy (her dress) is still capable of transforming itself, so I'll have opportunities to revamp her combat stance as well, though I don't think it'll be changing as much as her civilian stance did. I'm also probably not going to make her any smaller than this because she's supposed to be the second-fastest compatriot and I think it would look silly for that to be the case if she were too stubby.